Publication detail
Inverse mapping and its use for 3-D data visualisation, Proceedings
MARTIŠEK, D.
English title
Inverse mapping and its use for 3-D data visualisation, Proceedings
Type
Paper in proceedings (conference paper)
Language
en
Original abstract
In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated
Keywords in English
pixel, voxel, inverse mapping, equidistant normal distribution method
Released
2000-01-01
Publisher
CSAM Brno
Location
Brno
Book
Proceedings: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems
Pages from–to
28–
Pages count
5
BIBTEX
@inproceedings{BUT3058,
author="Dalibor {Martišek}",
title="Inverse mapping and its use for 3-D data visualisation, Proceedings",
booktitle="Proceedings: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems",
year="2000",
pages="5",
publisher="CSAM Brno",
address="Brno"
}