Publication detail

Inverse mapping and its use for 3-D data visualisation, Paper

MARTIŠEK, D. MIKULÁŠEK, K.

English title

Inverse mapping and its use for 3-D data visualisation, Paper

Type

Paper in proceedings (conference paper)

Language

en

Original abstract

In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated

Keywords in English

pixel, voxel, inverse mapping, equidistant normal distribution method

Released

2001-01-01

Publisher

CSAM Brno

Location

Brno

Book

Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems

Pages from–to

60–

Pages count

5

BIBTEX


@inproceedings{BUT3059,
  author="Dalibor {Martišek} and Karel {Mikulášek}",
  title="Inverse mapping and its use for 3-D data visualisation, Paper",
  booktitle="Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems",
  year="2001",
  pages="5",
  publisher="CSAM Brno",
  address="Brno"
}