Detail publikace
Inverse mapping and its use for 3-D data visualisation, Paper
MARTIŠEK, D. MIKULÁŠEK, K.
Anglický název
Inverse mapping and its use for 3-D data visualisation, Paper
Typ
Stať ve sborníku v databázi WoS či Scopus
Jazyk
en
Originální abstrakt
In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated
Klíčová slova anglicky
pixel, voxel, inverse mapping, equidistant normal distribution method
Vydáno
2001-01-01
Nakladatel
CSAM Brno
Místo
Brno
Kniha
Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems
Strany od–do
60–
Počet stran
5
BIBTEX
@inproceedings{BUT3059,
author="Dalibor {Martišek} and Karel {Mikulášek}",
title="Inverse mapping and its use for 3-D data visualisation, Paper",
booktitle="Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems",
year="2001",
pages="5",
publisher="CSAM Brno",
address="Brno"
}